Characters

You can add new characters on the Characters tab, or as you go while writing dialogue.

Whenever you submit Consequence and import it in Unreal, Consequence will create a Gameplay Tag in the format Consequence.Characters.[CharacterNameWithoutSpaces] in the Tags/Consequence.ini file for each character.

See Set up Speaking Characters in Engine in the Consequence Unreal Engine Plugin documentation for how to use this Gameplay Tag to identify a character at runtime.

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